//
//  Scene_Loading.h
//  StarBugs
//
//  Created by ?? ? on 6/26/12.
//  Copyright 2012 antisword@playorca.com. All rights reserved.
//

#ifndef __Scene_Loading_h__
#define __Scene_Loading_h__

#include "cocos2d.h"

class Scene_Loading: public cocos2d::CCLayer
{
private:
    void start();
    cocos2d::CCSprite *starSprite[4];
    cocos2d::CCLayer *screenLayer[2];
    cocos2d::CCLayer *mainLayer;
    void call_layerchange();
    virtual void keyBackClicked();
    
public:
    Scene_Loading();
    ~Scene_Loading();
    static cocos2d::CCScene* scene();
};

#endif//__Scene_Setting_h__
